| Variation on a cloverleaf #0809 |
| Updated: 8/17/01 |
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Contributor/author(s): Tony Padgett
I thought I would try a little variation on Cody Goodman's cloverleaf highway interchange system (see related article below) to get some smoother curves. This interchange is really only good if you have a large city and plenty of room to spare. Cody's cloverleaf is a 14x14 grid. Mine is 24x24.
I started by closing off a 24x24 grid by using a road. Then I put down 4 strips of highway, one on each side in the middle (see photo), each one being 14 tiles long. This left a space of 5 tiles on each end.
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I then pulled the highway from one corner to another to get a smooth long curve. To me this is much more realistic.
Once I had the curves done I ran a section of highway down the middle of each end and put it onramps at every connecting point. I then added a curving road around it with some more onramps making it a full interchange system. Hope you like it.
See also
Highway interchange: cloverleaf
Yet more cloverleafs
Highway traffic-circle interchange
Highway interchange: yet another
Knowledge Tree
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